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Computer Graphics
- 图形学的基本算法和功能. 其中有种子填充,纹理绘制等等 -graphics, the basic algorithm and function. Filled with seeds, texture mapping, etc.
Computer-Graphic
- 此代码实现简单的计算机图形学的要求,包括图形的绘制,填充,坐标变换等功能-this code simple computer graphics requirements, including graphics rendering, filling, coordinate transformation functions
Study-Material-of-Computer-Graghics
- 该资料系统的介绍了计算机图形学的基本概念、方法与算法;图形学相关的应用及研究发展情况-the information system of computer graphics the basic concepts, methods and algorithms; Graphics related to the application and development of the research
Computer-Graphic
- Rendering + Modeling + Animation + Postprocessing = Computer Graphics
QSGExamples.zip
- OpenSceneGraph快速入门指导的例子源码 《OpenSceneGraph Quick Start Guide》是由Paul Martz编写,Skew Matrix出品,计算机图形系统开发公司(Computer Graphics Systems Development,CGSD)版权所有的开放场景图形权威教程。它是有关OpenSceneGraph的第一部入门教程,遵循CC授权(http://creativecommons.org/licenses/by-nc-sa/2.0/)。 本书
Computer-graphics
- 1.实现DDA、中点Bresenham算法和改进Bresenham算法绘制直线。 2.实现绘制圆和椭圆。 3.实现线段裁剪和多边形裁剪。 4.实现二维图形的变换(平移、旋转、缩放)。 5.自己实现其他附加以及需要完善的功能。 -1 to achieve DDA, the midpoint and improved Bresenham algorithm Bresenham algorithm to draw a straight line. (2) to achieve dr
Graphics
- 一个计算机图形学相关的程序源代码,含二维线画图元、二维线填充图元、线段裁切、多边形裁切、二维图形变换、三维图形变换、凸多面体的建模、透视投影,隐藏面的消除及基本图形变换(平移、旋转、缩放)、曲线移动、曲线清除等 -A computer graphics-related source code, with two-dimensional line drawing element, two-dimensional line fill pixel, line cutting, polygonal
Graphics
- 计算机图形学的贝塞尔曲线和贝塞尔曲面的绘制,源码比较详细,贝塞尔曲线的生成可进行调整-Computer Graphics Bezier curves and Bezier surfaces rendering, a more detailed source, Bezier curve generation can be adjusted
graphics
- 关于计算机图形学试验的指导,里面从最基础的算法到高级的算法以及关于opengl的使用都有。-Computer Graphics on the guidance of the pilot, which from the very basic algorithm to advanced algorithms, as well as on the use of both opengl.
computer-graphic
- 图形学:裁剪 变换等功能 实现得很完整 欢迎下载 谢谢支持-Graphics: cutting transform functions to achieve a very complete Thank you, welcome to download support
TEST
- 计算机图形学 10年考试题。。。老师给的精选。。要珍惜。。。好好准备。-Computer Graphics 10-year examination. . . Teachers to select. . To treasure. . . Properly prepared.
DigitRec
- 数字识别系统,用计算机图形学模式识别技术,VC-Digital identification system, using computer graphics pattern recognition technology, VC
3DComputerGraphicsAMathematicalIntroductionWithOpe
- 本书是关于计算机图形学利用OPENGL进行绘图的原版英文书籍,本书详细介绍了OpenGL相关数学知识,读者通过对本书的阅读可以更清楚地知道怎样运用各类OPENGL函数,对更进一步地学习opengl有很好的理论指导。读者可以在书的preface里面找到下载该书籍相关源代码的网站地址。第一章是介绍,第二章是视图和转换(包括二维和三维)的数学基(Transformations and Viewing),第三章是光照和着色的数学基础(Lighting, Illumination, and Shading
Graphics
- 这是计算机图形学的教程。很基础的内容。个人觉得还不错。-This is a tutorial in computer graphics. Very basis of the content. Personally feel that good.
sya
- <1>学习3D中的地形.pdf <2>Mathematics.for.3D.Game.Programming.and.Computer.Graphics.2E.July.2005.pdf <3>向量在游戏中的应用.pdf <4>3D-Math-Primer for graphics and game development.pdf 这我所找到相关游戏开发过程,可能遇到的3d游戏方面数学上的资料!-< 1> Study of
Computer-Graphics
- 计算机图形学(孙家广版)电子版 很好的计图指导书-Computer graphics (Sun Jiaguang) electronic version of the good instructions guide book
Fundamentals of Computer Graphics 4ed [2016]
- 计算机图形学基础,英文版2016年第四版。(Fundamentals of Computer Graphics 4ed [2016])
INTERACTIVE COMPUTER GRAPHICS( 6th Edition)
- 交互式计算机图形学 第六版 英文pdf 非影印版(INTERACTIVE COMPUTER GRAPHICS( 6th Edition))
winged
- A little about winged edge #computer graphics
graphics clipping
- 这份代码是计算机图形学中基础的图形裁剪算法。(This code is a graphic cutting algorithm based on computer graphics.)